After sunrise we meet up at the museum, knight in tow. Mr. Wickles is the curator there and gives us some information. Prof. Hyde White was bringing the suit of armor from England, a simple delivery for an upcoming exhibition. White's disappearance has him worried. He tells us about the Black Knight, and how legend has it the thing comes alive every full moon. Damn. Mr. Wickles considers closing down the exhibition. Closing the show? Velma explains the crowd would destroy the place and Wickles would get his ass kicked. All true. Wickles glares at us while telling some dudes to put the Black Knight in the medieval room. I follow along, out of curiosity, and find some fucked up looking glasses on some statue.
We took off shortly thereafter. Fred's van is good enough for the five of us, but the only windows are in the front seat, and I never get shotgun. Velma continued to be perplexed by the Knight and Professor White. Shaggy and I continued to be hungry. Shaggy speaks up about lunch, and like a starving sidekick, I pipe in too, which is when Daphne notices my weird glasses. I'm thinking about the deli, Shaggy has a look in his eye like he's feening for something as well. Fred takes us to the fucking library.
A little research tells us the glasses originate in England, and they're used by olde school jewelers, scientists, and archaeologists. We decide to break into the museum to find out more info. This is what's great about working as a team. Fred holds a ladder to get Shaggy into a second story window, while the rest of us watch out for pigs. They've nailed Fred for outstanding parking tickets. They've given shit to Shaggy and me for just standing around with our hands in our pockets (well, Shaggy was), so you know they'll come down hard on us for this.
Another great thing about being a team is we get to split up and cover more ground. Fred and Daphne go off to some dark corner while Shaggy, Velma, and I look for clues among the paintings and the statues. Instead of finding information, we find that Black Knight, alive and clanking, coming straight at us. I was out of there so fast my legs were more like circles than limbs. Not sure what happened to the others, but at that point I didn't care, especially when I stopped for a breath a realized I was in the fossil room. Found a great bone to chew on, only to be hounded by that damn Black Knight again. I circle back to find Shaggy, and we discover a blank spot on the wall where a painting should be. We go find the rest of the gang, tell them about this new layer in the mystery, and head back to the blank spot, only to find the painting is back on the wall. I'm about to have a nervous breakdown.
We find drops of paint on the floor, a trail of it leads to a sarcophagus. Secret door? Fuck yeah. Inside we find a room full of finished and half-finished paintings. The Knight appears and we scurry like rats again, finding places to run and hide. Shaggy and I get inside a World War II bi-plane. I didn't think it was real, let alone operational. And even then, you would think there would be no gas in it, right? I accidentally flip a switch and the plane sputters to life, (barely) flying around the room and crash-landing into the Knight. The Knight's helmet comes off, and inside is Mr. Wickles, the curator. Our haunted armor was really a dirtbag smuggler, forger, and black market con man. He sold museum paintings and created fakes. Good enough for the county yokels, but they wouldn't fool Professor White, who needed to be disposed of. A bit later we find White tied up in an Indian effigy.
We solved our first case officially as Mystery Inc. We nailed the bad guy, rescued the good Professor, and put an end to that Black Knight full moon bullshit. Let's eat.
Well, this is BRILLIANT. Well done!
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